Progress…
So I figured out a couple of different things that I had said previously couldn’t be done. One of those was perpendicular movement onto adjacent tiles of a moving tile. Turns out the the system I came up with originally would already cover this problem…I just needed to look at the situation a bit deeper. Another problem that I think I solved was how to keep track of the number of bombs placed by a player. At first I thought just a counter would work but almost immediately I realized that it didn’t take into when the bombs exploded to decrease the counter. Turns out that the system that I was going to use as a count down timer for the the bombs would also solve this problem. Since I was using an array for keeping track, I’m going to assign specific parts of the array to each player and use the counter along side of it.
The third problem which I’m not sure how we’re going to handle this but there are a number of solutions for it is player spawning points during the matches. Tom suggested random selection of a tile, although this may work I think that we might run into problems…Such as the computer selecting a tile that’s in transit. Also what type should the player spawn as…ACID/BASE. My thought to this problem and this is where I’d like some opinions and suggestions, is to give the player say like 3 seconds to switch to an appropriate type during which they are temporarily invincible. Also the player during that time will not be able to lay bombs since this would be an unfair advantage. Also if the player hasn’t chosen a type within the alloted time the computer will default to the type the player was at the time they were fragged.
As for start locations my thought was to perhaps have indestructible tiles across the map. Only a handful though. These would move and act like normal tiles except that they would be used for player spawning. Giving us a little better control of what is going on. This would also help with checking if the starting conditions for the player is correct since there would be fewer.
Please email me or post on here suggestions, opinions, or even random thoughts.


2 Responses to “Progress…”
1 ifraqe 21 September 2008 @ 10:08 pm
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2 Ruhulzum 24 September 2008 @ 6:57 am
Ну, к чему эта банальщина!
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